Kurt Bernardin
Kurt Bernardin
Head of CG | CG Supervisor | 3D Artist | Instructor
Los Angeles, United States

About

I'm Kurt Bernardin, a Los Angeles-based digital creator that has been immersed in the world of digital art for over a decade and works as a Head of CG, CG Supervisor, and Lead CG Artist. With a versatile skill set spanning 3D design, art direction, animation, and visual effects, I produce high-quality content across a variety of projects including advertising, marketing, digital collectibles, television shows, and VR projects. Alongside my professional pursuits, I share my expertise as a professor at a community college where I mentor aspiring artists.

My primary focus is on 3D compositing, lighting, and look development, but I also have a strong foundation as a 3D generalist. I am always pushing the boundaries of what's possible in the field and striving to create work that is not only visually stunning but also emotionally engaging and impactful.

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Skills

Art DirectionCompositingLightingRenderingLook DevelopmentShadingTexturingUV Mapping3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingHigh-poly ModelingRiggingPhotographyPhotogrammetryTeaching

Software proficiency

Maya
Maya
Nuke
Nuke
Unreal Engine
Unreal Engine
Redshift
Redshift
Arnold
Arnold
V-Ray
V-Ray
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Premiere
Premiere
Python
Python
Quixel Suite
Quixel Suite
Marvelous Designer
Marvelous Designer
xNormal
xNormal
Mixamo
Mixamo
DAZ Studio
DAZ Studio
fSpy
fSpy
RealityScan
RealityScan

Reel

Experience

  • Head of CG at Candy Digital
    New York, US
    September 2021 - Present

  • CG Supervisor at Ayzenberg Group
    Pasadena, US
    March 2017 - September 2021

  • 3D Artist / Lead Texture Artist at CBS Digital
    Los Angeles, US
    April 2014 - March 2017

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