Kurt Bernardin
Head of CG - 3D Artist - Instructor
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Arnold's Standard Surface | PBR Textures
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Three Point Lighting
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Seamless Textures
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Masking in Substance Painter
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Baking in Substance Painter
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How To UV Anything
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UV Layout | Quick Settings
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Modular Modeling | Assembly Tips & Tricks
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Modular Building | Demo and Workflow
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Intro to nCloth
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Create and Edit Curves
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